Internet of Things Driven Cosplay
Experimental Prototype

Internet of Things Driven Cosplay

(2019)
Arduino 3D Printing
Internet of Things (IoT) Human Computer Interaction (HCI)

Project Overview

Explores how cosplay experiences change when audiences remotely control costume behaviours using connected hardware, demonstrated through the IoT Skullfort build.

We built the IoT Skullfort costume to investigate how Internet connectivity reshapes cosplay. Unlike typical wearable interactions where costumes respond to environmental or player behaviour, this project investigates scenarios where the audience (third party) gets to manipulate the costume behaviour using mobile applications. Focus groups with cosplay community experts highlighted new opportunities for shared entertainment, while also surfacing design and usability challenges for audience-influenced costumes.

Team

Funding

Outcomes

Poster

IoT Skullfort: Exploring the Impact of Internet Connected Cosplay

Rhys Beckett and Charith Perera,

Adjunct Proceedings of the 2019 ACM International Joint Conference on Pervasive and Ubiquitous Computing / ACM International Symposium on Wearable Computers (UbiComp/ISWC '19 Adjunct).